auto listener = EventListenerTouchOneByOne::create(); listener->onTouchBegan = CC_CALLBACK_2(HogeScene::onTouchBegan, this); listener->onTouchMoved = CC_CALLBACK_2(HogeScene::onTouchMoved, this); listener->onTouchEnded = CC_CALLBACK_2(HogeScene::onTouchEnded, this); this->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, this);
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